In this section of my portfolio I have grouped all of my individual asset pieces under this section to show that they can be interchangeable with new worlds or characters. Everything was done by me and it will all be used in some form as part of The T.O.I. Soldier Project, everything can still be polished although I believe that I have enough to start moving forward with my plans.
3D Exterior Designs
In this section I will be posting all of the environments that I created to synthesize the outdoors, I modeled, mapped, textured and imported them into unity. I designed one facility inspired by Mac Arthur Park of Los Angeles and the other was designed after the West Los Angeles Veterans Affairs Building. Currently I am manipulating the textures to make the environment seem fro another planet, I am also using an environment to make a very unique animation set to music.
3D Interior Designs
I have created quite a few interior environments, there is a lot more textures to think about when you have more surface area to cover. When creating animations, story lines and even creating characters it is important to know how to design interiors to reflect the correct mood you are trying to set. I have created a Music Studio, A Stripper Cathedral, Various Doctors Offices and much more so I hope that you find them interesting.
In this section I have included all the small things that tie an environment together or the character to the environment. For the most part this section is filled with artwork that is normally overlooked in a scene but they can be used in multiple scenes so I included them.
My characters are my pride and joy because they are based on real people which will be the most relatable aspect of my world. Eventually my characters will have bodies that are unusual but the most important thing is their personalities and how they interact with each other, sometimes they play nice and other times they will express their frustrations but that's what humans do. My goal is to be able to have my customers see their personal traits in characters leading them to believe that this fictional world may not be that fictional.