creation Groups
concept art
Over the years I have developed a universe that I often retreated to, along with that I created creatures to live in this universe that reflected different people that I have met along my life's journey. One thing that every character does have in common is that they are worth getting to know on a personal level, therefore leading me on a path to make them come to life. This group is consisting my hand drawing that have been doodled to inspire the rest of my collection, only drawing that I have done by hand will be displayed in this category.
3d exterior designs
This section will be consisting of outdoor scenery, it can be filled with things ranging from building to forest settings. All renders will be done in either 3DS Max or in Maya, unless I learn an new 3D modeling platform. Hopefully for each new addition that I create there will be a walk through animation to show the level in its entirety, enjoy.
3d interior designs
This section will consist of 3D designs of inside of things, mostly buildings but you never know what the future holds. My hope is that everything in this section can work as alternate areas for the exterior designs if they were to be put into a game engine such as Unity or Unreal. All designs will be done in either 3DS Max or in Maya, unless otherwise stated on the demo reel.
characters
This is my favorite section to dabble in because they are the 3D versions of my Concept Art Section. Each one of these characters will have their own distinct world designed to fit their personal traits. The demo reel or still images will show the character models in their moderate poly version, there is a low poly and soon there will be a high poly version once I take them into Z Brush. My hope is to eventually animate these characters in the world that I have created for them, I just need to continue to devote time to my projects. These characters were designed in either 3DS Max or Maya unless stated in the description area for the character. I designed the characters textures in Photoshop or another Adobe product, I will make sure to keep everything labeled.
animations
Hopefully in this section there will be a collection of all of my art groups interacting with each other, but there will be some animations that will reflect my personality. There will be some works in this section that I did not use models that I have personally created but I will mention where I got the models from to give the original artist credit for their work. This section was created to show that I can manipulate models to show different types of emotion, lip sync to words, display motion and anything else animation related. In this section animations will be done in either 3DS Max, Maya or Adobe Flash unless otherwise stated. The textures, if anything is added, will be done in Photoshop or another drawing product, I will have the programs labeled in the description portion of the project.
individual objects
In this group of 3D models will have all of the individual assets that I have created, both big and small. There will be sub groups under this category to keep everything organized, some sections may seem never ending to give my characters a variety of things to interact with. Everything 3D model will have been done in 3DS Max or in Maya and the textures will be done in Photoshop unless otherwise stated.